Shape
Where each side is actually set: the mentality pushes the block, the line and width shape it. A faded player — beaten this move; grey — the legs are gone.
The Story Engine
The engine does not roll a result. It plays the match: 22 players on a 21×9 field, pressure measured from the distance to the ball, moves judged by quality, and a story written from the moves — not from a sentence table.

Every minute is a series of moves. Most are quiet. The ones that aren't get a line in the stream, and the words they deserve.
Five actions. All of them land at the next minute boundary, because a move that has started is not stopped midway.
| Action | When | The cost |
|---|---|---|
| Substitution | Up to 5 subs in 3 windows | A window opened is a window spent |
| Mentality | Every 5 minutes | A shape change costs 3 minutes at ×0.97 |
| Shout | Every 10 minutes | Breaks momentum; too many — they tire |
| Personal orders | Any time | "Take him on", "shoot on sight", "stay back" — costs focus elsewhere |
| Takers | Any time | Penalty, free kick, corner — whoever is named, takes it |
Not a drawing. What is happening.
Where each side is actually set: the mentality pushes the block, the line and width shape it. A faded player — beaten this move; grey — the legs are gone.
Where the ball has been, and where the match is really being played.
Every shot on the pitch, sized by its quality.
Who beat whom, where, and how many times.
On matchday you are not only your own match. A follow strip above the scoreboard, up to eight matches.
While the ball is rolling the story keeps its secrets: ratings and condition unlock at full time.
Take a club, set your lineup and play the Big League. Then Round 1, on Saturday 24.10.
Take a club